Final Project – Emmeline Tantry

For my final project, I went with my idea of making a Figma Escape Room. I originally wanted to include a storyline and multiple levels, but I found that prototyping and linking the frames and such together took up more time than I had initially anticipated. As such, I had to scale back my idea and create a simpler, but still functional level.

Figma Link

Below, I included screenshots of some of the prototyping that went into it:

number code
using items / hints

There are still some glitches within the gameplay (you can only play it in a certain order to get to the end), so in the future I hope to make it more functional / user-friendly.

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